Arwen's Realm

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 Forum: Fallout Series   Topic: Fallout 4 Confirmed

 Post subject: Re: Fallout 4 Confirmed
Posted: Mon Jun 15, 2015 8:15 am 

Replies: 17
Views: 1326


Here's a link to the full E3 Fallout 4 presentation video . There's always a lot of hype/oversell at this stage, but I'm happy that we will have a Fallout 4 fairly soon [release is Nov 10], and I do like a lot of what was presented. My concern is that they actually make the game challenging . . . in...

 Forum: Fallout Series   Topic: Fallout 4 Confirmed

 Post subject: Fallout 4 Confirmed
Posted: Wed Jun 03, 2015 7:41 pm 

Replies: 17
Views: 1326


Here's the trailer:

https://youtu.be/Lnn2rJpjar4

No word yet on the details or the release date . . . but it does take place in Boston this time.

 Forum: Welcome Center   Topic: Hello and thanks!

 Post subject: Re: Hello and thanks!
Posted: Wed Apr 29, 2015 7:05 am 

Replies: 3
Views: 559


Hey Daniel, I'm glad that you found my site helpful, and you're most welcome. My work schedule was increased this week (for at least the next year), and I'm still involved in two municipal energy committees, and I'm just getting over some health issues. So my free time has been pretty limited (which...

 Forum: Star Citizen   Topic: Glass Cockpit

 Post subject: Re: Glass Cockpit
Posted: Tue Mar 17, 2015 6:38 am 

Replies: 2
Views: 574


I've never done any glass cockpit work. I inquire about Helios on the AVSIM P3D forum, but mostly just out of curiosity. I don't even own any tablet, so I would be limited to my iPhone, and that screen is too small, so there wouldn't be enough benefit for me to justify the amount of work (and frustr...

 Forum: Off-Topic   Topic: Happy Birthday Arwen

 Post subject: Re: Happy Birthday Arwen
Posted: Thu Feb 26, 2015 8:30 am 

Replies: 3
Views: 473


Thanks for the birthday wishes. :)

I had to work until 7 PM last night, but I have today off and I'm going skiing with a couple of friends . . . once it warms up a bit (right now it's only 1F).

 Forum: Fallout Series   Topic: Loving The Mod!

 Post subject: Re: Loving The Mod!
Posted: Fri Feb 20, 2015 12:26 pm 

Replies: 2
Views: 890


Thank you sooo much! I need to finish a long promised update to my NV Realism Tweaks . . . to fix a few minor bugs and to make a couple of changes that I included in my last FO3 version. I've been slowly working on it, but I recently started a new job, so it is now a lot more difficult to have the l...

 Forum: Star Citizen   Topic: About Star Citizen Development

Posted: Thu Feb 12, 2015 9:59 am 

Replies: 62
Views: 8810


I post on the forums because I feel that it is important to show that there are many of us who still support the original intent of Star Citizen, instead of CIG just seeing recent support (mainly from new backers) to change/dumb-down the game. It is great that the game has expanded so much (due to t...

 Forum: Star Citizen   Topic: About Star Citizen Development

Posted: Sat Feb 07, 2015 9:04 am 

Replies: 62
Views: 8810


In Star Citizen the "entitled mentality" for some backers is as bad as I've ever seen. The ones who have spent thousands of dollars (literally!) in purchasing the most expensive ships (like the large Capital ships), seem to feel that they have the right to dictate how the game is developed...

 Forum: Computer Lab   Topic: Windoz updates!

 Post subject: Re: Windoz updates!
Posted: Wed Jan 28, 2015 8:45 am 

Replies: 10
Views: 1038


It's rapidly getting to the point where high download speeds are required. Operating system updates are generally fairly small compared with some games that have 20GB updates. On a related sidenote, what do you guys think about Windows 10? Here's a video recap, for those who are not familiar with th...

 Forum: Fallout Series   Topic: Arwen's NV Realism Tweaks

Posted: Sun Jan 18, 2015 3:20 pm 

Replies: 2
Views: 511


Hi, my Readme doesn't cover all the changes that my mod make. The Realism Tweaks portion of my website gives you a LOT more details, but even that doesn't cover every little detail (since my mod includes like 100 custom scripts and makes changes to over 3000 items). But in both my Readme and on my w...

 Forum: Fallout Series   Topic: Arwen's NV Realism Tweaks

Posted: Sun Jan 18, 2015 3:20 pm 

Replies: 2
Views: 511


Hi, my Readme doesn't cover all the changes that my mod make. The Realism Tweaks portion of my website gives you a LOT more details, but even that doesn't cover every little detail (since my mod includes like 100 custom scripts and makes changes to over 3000 items). But in both my Readme and on my w...

 Forum: Welcome Center   Topic: Greetings From a Fan

 Post subject: Re: Greetings From a Fan
Posted: Thu Jan 15, 2015 10:12 am 

Replies: 3
Views: 405


Thank you enderdragonfire . . . and welcome to our Realm! I just started a brand new job this month . . .both new for me and it's a new position of which I'm the first person to fill. So I've been a bit busier than usual, and not keeping up very well with everything else. Hopefully I'll get things t...

 Forum: Star Citizen   Topic: About Star Citizen Development

Posted: Sat Nov 29, 2014 9:57 pm 

Replies: 62
Views: 8810


Well, you could ask your questions here, where some of us might have some of the answers. I've been following Star Citizen pretty closely for more than 2 years now, and a lot of the original information about specific parts of the game is now very hard to find, as you have to dig through all the new...

 Forum: Star Citizen   Topic: Star Citizen Anniversary Sale Week - Nov 21 2014

Posted: Sat Nov 22, 2014 2:08 pm 

Replies: 3
Views: 571


I really want to support Star Citizen, and it would be nice to take advantage of this sale. The problem is that I cannot afford to spend much right now, but I can afford the Aurora LX Anniversary edition. For $30 I get a starter ship to add to my fleet (does two ships make a fleet?), that comes with...

 Forum: Star Citizen   Topic: Star Citizen Anniversary Sale Week - Nov 21 2014

Posted: Sat Nov 22, 2014 1:50 pm 

Replies: 3
Views: 571


It you have not yet backed Star Citizen and are planning on doing so in the near future, there is going to be a limited entry-level discount next Friday: "We’re using the assortment of Javelin destroyers to subsidize discount packages for new players: 200 Javelins means we can make 5,000 $20 Au...

 Forum: Star Citizen   Topic: Star Citizen Anniversary Sale Week - Nov 21 2014

Posted: Fri Nov 21, 2014 7:24 pm 

Replies: 3
Views: 571


Just in case anyone here does not already know: Star Citizen's anniversary sale started today. If you've been wanting one of the limited edition ships, many of them will be available for the next week, and they all come with 2-year insurance. Star Citizen Anniversary Sale Page I was considering gett...

 Forum: Star Citizen   Topic: About Star Citizen Development

Posted: Fri Nov 21, 2014 4:45 pm 

Replies: 62
Views: 8810


Thanks! When I was trying to decide whether or not to make a pledge to support the game, I had a ton of questions about Star Citizen that I had a really hard time search for the answers for. Once I finally found the answers to my most pressing questions, I was totally ready to become a Backer. Star ...

 Forum: Star Citizen   Topic: About Star Citizen Development

Posted: Wed Nov 19, 2014 1:29 pm 

Replies: 62
Views: 8810


The Origin 315p has been added to Arena Commander as a flyable ship (unless it was added earlier and I just got the email late), so Arwen is going to be able to play with her own ship for a bit. So far, Arena Commander has not run for me. I start it, the screen resolution goes so large I cannot see...

 Forum: Star Citizen   Topic: About Star Citizen Development

 Post subject: Re: Star Citizen
Posted: Wed Nov 19, 2014 12:22 pm 

Replies: 62
Views: 8810


I have joined the Apex Continuum which is different for me. I usually play just with my sons when gaming. Do not like to do PVP. I like a friendly gaming experince which having fun is the main goal. Hey, welcome to Apex Continuum . . . now I'm no longer their newest member. :) I'll most definitely ...

 Forum: Star Citizen   Topic: About Star Citizen Development

 Post subject: Re: Star Citizen
Posted: Wed Nov 19, 2014 12:14 pm 

Replies: 62
Views: 8810


Sorry guys, I'm not keeping up with the replies, as I've been reorganizing this site a bit. I felt like Star Citizen should have its own forum, as the interest in this game has increased so much here recently, and several of our members are backers of this game. Plus we will soon want to branch off ...

 Forum: Star Citizen   Topic: New Chris Roberts (the creator of Wing Commander) Game

Posted: Wed Nov 19, 2014 11:57 am 

Replies: 12
Views: 891


I moved this topic from the Other Games forum, but locked it, as it is pretty outdated now. Either post in the newer topic, or create a new one to discuss something specific about Star Citizen.

 Forum: News of The Realm   Topic: Star Citizen - a new forum

 Post subject: Star Citizen - a new forum
Posted: Wed Nov 19, 2014 11:42 am 

Replies: 5
Views: 1433


I decided to created a new Star Citizen Forum, located under the Gaming Portal category. Even though this game won't be released until sometime in 2016, there are already a number of us here who are Backers of Star Citizen, with Alpha and/or Beta access to some of the game modules (like the Hangar M...

 Forum: Star Citizen   Topic: About Star Citizen Development

 Post subject: Re: Star Citizen
Posted: Sun Nov 16, 2014 7:54 pm 

Replies: 62
Views: 8810


Sounds interesting and I'm glad you found a group to join and in this case it seems like a benefit. I too like Continuum series but since I don't have cable or dish I have to wait each year until the DVDs come out. It's that way with many of the good series. But since I'm on a fixed income I have t...

 Forum: Star Citizen   Topic: About Star Citizen Development

 Post subject: Re: Star Citizen
Posted: Sat Nov 08, 2014 7:43 pm 

Replies: 62
Views: 8810


Deciding on a group was hard. I received quite a few invitations, but I wasn't even sure that I wanted to join an Organization, because I was planning on playing as a lone explorer/mercenary type character. But the more I learned more about how the PU is going to work, the more I realized that I wou...

 Forum: Star Citizen   Topic: About Star Citizen Development

 Post subject: Re: Star Citizen
Posted: Wed Oct 29, 2014 8:38 pm 

Replies: 62
Views: 8810


Thanks Arwen for your excellent Site about Star Citizen..that also cleared up most of my confusion about the game! I am really tempted to jump on the wagon now... You're most welcome . . . I'm glad that you found my site to be helpful. :) I've been steadily expanding it over the past week, so the s...

 Forum: Other Games   Topic: Dreamfall Chapters

 Post subject: Re: Dreamfall Chapters
Posted: Tue Oct 28, 2014 8:16 am 

Replies: 6
Views: 736


Thanks guys. :)

I need to have some minor out-patient medical work done soon. It is just a matter of how extensive this will need to be. I have an appointment for Thursday with my doctor.

 Forum: Other Games   Topic: Dreamfall Chapters

 Post subject: Re: Dreamfall Chapters
Posted: Mon Oct 27, 2014 1:26 pm 

Replies: 6
Views: 736


I haven't bought the first Dreamfall Chapters yet, but I will definitely be getting it at some point.
I'm currently dealing with the possibility of another expensive medical procedure in the near future, so I have to wait and see how that turns out first.

 Forum: Star Citizen   Topic: About Star Citizen Development

 Post subject: Re: Star Citizen
Posted: Tue Oct 21, 2014 12:17 pm 

Replies: 62
Views: 8810


It will be a while yet until anyone knows how well Star Citizen's persistent universe design works, but I'm really glad to see that the SC Team are working to prevent exploitation. We're suppose to get an update to Arena Commander module by the end of this week, which I'm hoping will improve ship mo...

 Forum: Star Citizen   Topic: About Star Citizen Development

 Post subject: Re: Star Citizen
Posted: Mon Oct 20, 2014 9:31 pm 

Replies: 62
Views: 8810


...Star Citizen has PvP though, which in my experience has been a recipe for a poorly written game, as PvP is essentially a contest to see who can exploit the most game mechanics the fastest, which probably was my largest reservation holding me back from investing in the Kickstarter six months earl...

 Forum: Star Citizen   Topic: About Star Citizen Development

 Post subject: Re: Star Citizen
Posted: Sat Oct 18, 2014 2:32 pm 

Replies: 62
Views: 8810


I'm pretty sure that 10GB "patch" part is the Full data for the Hangar module (which includes your ship) and the Arena Commander module. Yes, if you download the patch/install during non-peak hours (based on USA time, when there are fewer users streaming data), the download happens MUCH fa...

 Forum: Star Citizen   Topic: About Star Citizen Development

 Post subject: Re: Star Citizen
Posted: Mon Oct 13, 2014 9:48 am 

Replies: 62
Views: 8810


I've been following both Star Citizen and Elite Dangerous for quite a while. Since ED is coming out fairly soon, I figured that backing it at this point wouldn't be all that beneficial for me. I enjoy following development (and adding my voice), and that's going to continue for until at least 2016 w...

 Forum: Star Citizen   Topic: About Star Citizen Development

 Post subject: Re: Star Citizen
Posted: Sun Oct 12, 2014 7:33 am 

Replies: 62
Views: 8810


Hey Utlo, The amount of detail, and the attention to details, that I'm seeing in Star Citizen is amazing. My screenshot doesn't do my 315 p justice . . . the 300 series ships have 178,203 polygons (not including their weapons). Star Citizen is a PC only game, and it is pushing the boundaries of what...

 Forum: Star Citizen   Topic: About Star Citizen Development

 Post subject: Re: Star Citizen
Posted: Sat Oct 11, 2014 4:51 pm 

Replies: 62
Views: 8810


Xerius, I can certainly relate to being busy (seems like I'm always playing catch up), and I hope that your Dad's health improves. The package that I bought was the Origin 315p Explorer (one of the lower cost packages) and it includes the full version of both games, but did not include the Arena Com...

 Forum: Star Citizen   Topic: About Star Citizen Development

 Post subject: Re: Star Citizen
Posted: Sat Oct 11, 2014 12:47 pm 

Replies: 62
Views: 8810


I've never liked multi-player games for those reasons. I was a beta tester for The Guild (the original one) and I lost interest in that game because of the way the game was exploited. My negative feelings about multi-player online games was one of the main reasons that I waited so long before I fina...

 Forum: Star Citizen   Topic: About Star Citizen Development

Posted: Fri Oct 10, 2014 3:58 pm 

Replies: 62
Views: 8810


I've been closely following Star Citizen since I first heard of it, back in early 2012. I actually started a thread here about it back then, but that was two years ago, so I felt it was time for a new thread [one under the game's title of Star Citizen]. From the very beginning, I really liked the co...

 Forum: Prepar3D   Topic: Welcome to the Prepar3D Forum

Posted: Mon Aug 25, 2014 12:13 am 

Replies: 6
Views: 997


Not only do I have no interest in a flame war, I won't tolerate it on this forum. That will ruin a discussion/thread faster than anything (I was a moderator on the AVSIM forums, until I got fed up with the fan wars and bias there.) First of all, I have used nearly every major flightsim since MSFS4, ...

 Forum: Prepar3D   Topic: Welcome to the Prepar3D Forum

Posted: Fri Aug 22, 2014 5:35 pm 

Replies: 6
Views: 997


Hey akmatov, Finally a reply from another flight simmer! I have been using flightsims since I was a little kid, but I had really backed off fightsimming for years . . . at first because I was attending college, where I was way too busy. I didn't really get back into flightsims until I became a beta ...

 Forum: Other Flightsims   Topic: X-Plane 10 Global

 Post subject: Re: X-Plane 10 Global
Posted: Wed Jul 16, 2014 7:02 pm 

Replies: 14
Views: 2820


I have a Saitek X52 Flight Control System that I've use for years with flightsims (including X-Plane 10, FSX, Flight, and Prepar3D). It is actually way better than a yoke for flying helicopters and works fine for all aircraft. I also own a set of Thrustmaster F430 Pedals (racing pedals) that I can s...

 Forum: Microsoft Flight   Topic: MS Flight Cancelled

 Post subject: Re: MS Flight Cancelled
Posted: Wed Jul 16, 2014 6:47 pm 

Replies: 2
Views: 736


Well, it took me a very long time to make the move to Prepar3D, because my old PC would never have been able to run it. Soon after my new computer arrived last summer, I learned that P3D version 2.0 was in beta testing, so I waited until the new version was released in late November. Even though I p...

 Forum: News of The Realm   Topic: The Airport . . . a new Category

Posted: Wed Jul 16, 2014 2:28 pm 

Replies: 1
Views: 911


Over the past few months I have spent most of my free time working on my website, with most of my effort going into expanding and updating my Flightsim Journal part. The biggest change is that my Flightsim Journal, which previously only covered MS Flight, is now mainly focused on Lockheed Martin's P...

 Forum: Prepar3D   Topic: Welcome to the Prepar3D Forum

Posted: Wed Jul 16, 2014 12:54 pm 

Replies: 6
Views: 997


This forum is for discussions about Lockheed Martin's Prepar3D flightsim, and is an extension of my Flightsim Journal (part of my website). See my Prepar3D section for more information, with separate pages on Third Party Add-ons, Navigation, and Prepar3D Tips. I have been using Prepar3D since the da...

 Forum: Computer Lab   Topic: Curiousity about the new build

Posted: Thu May 22, 2014 4:20 pm 

Replies: 13
Views: 1145


DirectX 12 is suppose to do pretty much the same thing as Mantle . . . both work by improving lower-level programming. And any NVidia DX11 card is suppose to also be DX12 compatible, plus DX12 programming is suppose to also work with Xbox One.

But both are still in beta.

 Forum: Fallout Series   Topic: Issues with Arwen's Tweaks (I think)

Posted: Fri May 02, 2014 6:36 am 

Replies: 3
Views: 877


Part of that is due to the default rates, which are much more lenient than mine, so you may see your Sleep need briefly drop more than it should, until my Med-Tec Sleep script has finished running and updated your Sleep need. Make sure that you have not installed any other mods that alter the timesc...

 Forum: Fallout Series   Topic: Issues with Arwen's Tweaks (I think)

Posted: Thu May 01, 2014 2:24 pm 

Replies: 3
Views: 877


I answered your post on my mod's support thread on the Nexus Fallout NV forum, but I'll repost it here as well: "Are you perhaps using another mod that alter water bottles and the Nuka Colas? If so, that is the problem. My animated drinking only works with my mod's water bottles." In the f...

 Forum: Fallout Series   Topic: Fallout new vegas Arwen Tweak freeze.

Posted: Tue Mar 25, 2014 4:26 pm 

Replies: 11
Views: 1803


Unplugging a mod is not the same as uninstalling it. If that doesn't work, reinstall my Tweaks ... you have something that is messed up, as my Needs changes are working fine for me and for many other users.

 Forum: Fallout Series   Topic: Fallout new vegas Arwen Tweak freeze.

Posted: Tue Mar 25, 2014 4:00 pm 

Replies: 11
Views: 1803


Aren't you using FOMM? If not, uninstalling mods are going to be way more difficult. Any installed mod that includes an esm or an esp file will have that file in the FONV Data directory.

 Forum: Fallout Series   Topic: Fallout new vegas Arwen Tweak freeze.

Posted: Mon Mar 24, 2014 6:25 pm 

Replies: 11
Views: 1803


My guess is that you have another mod that adds or alters food and water.

 Forum: Fallout Series   Topic: Fallout new vegas Arwen Tweak freeze.

Posted: Sat Mar 22, 2014 9:26 am 

Replies: 11
Views: 1803


Sorry for not replying sooner, but it's been one of those insanely busy weeks for me.

You should really install DarN as the default UI is horrid, as it was designed for consoles and is WAY too big and doesn't scale well on PCs.

 Forum: Skyrim   Topic: Anyone know how to use Mod Organizer to install 3D Vision Co

Posted: Wed Jan 08, 2014 10:39 pm 

Replies: 2
Views: 813


Hey Cairn, Welcome to our Rhelm. I would help you if I could, but I've never even used 3D on my computer (I don't have a 3D monitor, and I have trouble with 3D movies, due to my vision issues). My guess that this is not installed like a normal mod, but is just installed into your Skyrim directory. T...

 Forum: Fallout Series   Topic: Arwen's Realism Tweaks for New Vegas (Updated)

Posted: Sat Nov 09, 2013 10:35 am 

Replies: 9
Views: 2264


After a very long delay (mainly because my old PC kept crashing and finally died in July), I finally released version 5.0 of my NV Tweaks on Oct 30th. - This is a Major update that further improves game play balance (especially at higher levels), fix minor bugs, and adds some new features. Many of m...

 Forum: Skyrim   Topic: It's Autumn and Skyrim returns

Posted: Sat Nov 09, 2013 9:43 am 

Replies: 14
Views: 1634


Yeah, I haven't yet gotten back to Skyrim . . . but I really should, as I finally have a PC that can run it properly. Which is why my Skyrim Journal has not been updated in a very long time. The thing is that I've been trying to complete my Fallout Realism Tweaks' final updates . . . which I began m...

 Forum: Welcome Center   Topic: Hello

 Post subject: Re: Hello
Posted: Thu May 30, 2013 7:17 am 

Replies: 4
Views: 631


Welcome to our Realm, JB.

And you're most welcome. :)

 Forum: Fallout Series   Topic: New to Forum with Question/Request for Arwen

Posted: Sun May 05, 2013 6:18 pm 

Replies: 5
Views: 973


My Tweaks should still be compatible with RI/PN, as that was the mod I used before I added my Med-Tec Module. The only issue is that the balance will be different, and you will lose a few features with my other modules (the biggest one, being with the way Med-Tec and One Life mesh). I totally redid ...

 Forum: Off-Topic   Topic: The Hobbit

 Post subject: Re: The Hobbit
Posted: Sun May 05, 2013 7:38 am 

Replies: 26
Views: 2715


I really enjoyed the "The Unexpected Journey." I actually prefer long movies, as I love the parts that are too often cut out of some theater releases (to shorten the movie). I own the extended version of the full LOTR movie, which is like 12 hours long and each part is much better than the...

 Forum: Fallout Series   Topic: New to Forum with Question/Request for Arwen

Posted: Thu May 02, 2013 1:10 pm 

Replies: 5
Views: 973


You're most welcome. :) I have no way "to compare the rarity of stims, ammo, etc," since I haven't used FWE in years. Plus my mod's rarity is partially based on the Player's Luck, so it would also depend on your Luck stat. I do know that most comments I have received say that my Full Tweak...

 Forum: Welcome Center   Topic: *pops his head in again*

Posted: Thu May 02, 2013 10:28 am 

Replies: 6
Views: 796


It's good to see you posting here again, Ryft. I can certainly relate to wanting/needing to replace your PC. I ordered a new PC in the end of 2011, but that didn't work out well, and I finally decided that it was just not meant to be (and I was pushing my budget more than it could really handle). I ...

 Forum: Fallout Series   Topic: New to Forum with Question/Request for Arwen

Posted: Thu May 02, 2013 8:24 am 

Replies: 5
Views: 973


Hi, welcome to our Realm. What you are asking for is not a stand-alone One Life mod, but pretty much an entirely new mod. I would have to rewrite all the scripts, and spend many hours testing the new mod. For me, it just wouldn't be worth the effort, since my One Life module does exactly what I want...

 Forum: Off-Topic   Topic: Kate's Place

 Post subject: Re: Kate's Place
Posted: Tue Apr 30, 2013 8:44 am 

Replies: 18
Views: 1862


Kate, you have to respect my moderator. I stand completely behind his actions. I am very tolerant about most things, but that is one of the places where I draw the line. You came into my forum with an attitude that you were going to remake this place, before anyone even got to know you. You treated ...

 Forum: Off-Topic   Topic: Humor

 Post subject: Re: Humor
Posted: Tue Apr 30, 2013 8:32 am 

Replies: 11
Views: 1058


I just cleaned up this thread, by removing a post that was very inappropriate, and by removing all the non-text posts.

 Forum: Skyrim   Topic: Steam

 Post subject: Re: Steam
Posted: Fri Apr 19, 2013 6:26 am 

Replies: 6
Views: 946


I'm doing fine, Ben, thanks. Just waiting for it to warm up here for me to be able to start kayaking again (too much ice still on my lake). I did some searching and I found this: 1. Make sure you can login automatically (login/password saved) 2. Go to your steam folder (example: C:\Program Files (x8...

 Forum: Skyrim   Topic: Steam

 Post subject: Re: Steam
Posted: Thu Apr 18, 2013 7:59 am 

Replies: 6
Views: 946


Ben, I'm pretty sure that there is a way around this, but I need a bit more info.

How do you launch Skyrim?

 Forum: Fallout Series   Topic: CTD at game exit

 Post subject: Re: CTD at game exit
Posted: Thu Mar 14, 2013 7:18 am 

Replies: 9
Views: 1127


To reduce this in Fallout 3: 1.) install Fallout Stutter Remover 2.) open sr_Fallout_Stutter_Remover.ini and then edit line 10: "bFastExit = 0" Change the 0 to 1, and save the file. You may also want to change line 18: "MaximumFPS = 30" to 60, or whatever you monitor's refresh ra...

 Forum: Fallout Series   Topic: FNV starting equipment overdone

Posted: Thu Mar 07, 2013 8:19 pm 

Replies: 3
Views: 612


I totally agree with what you are saying, but I haven't even played with any DLC install yet (even though I own it all), as I needed to concentrate on modding the default game by itself first. As far as my Realism Tweaks goes, I haven't yet had time to tackle a GOTY compatibility patch (all the DLC)...

 Forum: Fallout Series   Topic: FNV Arwen Realism Tweak and strange Needs rates

Posted: Tue Mar 05, 2013 9:51 am 

Replies: 6
Views: 2104


Disable auto-saves completely, and instead of using Quick saves, try using console saves. [open your console and type: save MySave Replace MySave with your own name for your saved game. The name cannot include spaces, unless you used quotes (such as: save "My Save"). I'm sorry that my One ...

 Forum: Skyrim   Topic: How to verify NMM packaging for NMM mods?

Posted: Fri Feb 22, 2013 4:06 pm 

Replies: 3
Views: 677


You're most welcome. :) I just got back from Nordic skiing. We received about 10 inches of show over the last few days, so skiing was really good for a change (we've had a pretty poor winter for snow here, again). It was my first time out skate skiing, and I didn't really know what I was doing with ...

 Forum: Off-Topic   Topic: Kate's Place

 Post subject: Re: Kate's Place
Posted: Thu Feb 21, 2013 11:46 pm 

Replies: 18
Views: 1862


I love your enthusiasm, Kate. :) But you were not exactly here "at the beginning." Very few besides Xit, Igiss, and I have been here since the beginning (this is actually at least the third version of this forum for us). Believe it or not, some of us go way back before Morrowind was releas...

 Forum: Skyrim   Topic: How to verify NMM packaging for NMM mods?

Posted: Thu Feb 21, 2013 11:13 am 

Replies: 3
Views: 677


Sorry, I missed this one. It's now likely way too late to help, but (just in case you or anyone else is still having trouble with this) here's my late reply: If you open the archive, it should have the same structure that you see with the Skyrim Data file. If the archive includes folders like "...

 Forum: Skyrim   Topic: TES: VI

 Post subject: Re: TES: VI
Posted: Thu Dec 20, 2012 8:18 am 

Replies: 14
Views: 1782


I've tried a number of multi player games, and was a beta tester for some (including the Sims Online, and the original Guild Wars games). And every single multi player game that I have played has been a let down for me. I always quit playing because so many other players made the game more frustrati...

 Forum: Skyrim   Topic: Realism Mods?

 Post subject: Re: Realism Mods?
Posted: Sun Dec 02, 2012 4:33 pm 

Replies: 9
Views: 1407


I'm not sure if seasonal changes are part of the mod, but Frostfall 2.0 is currently being worked on, and is going to be a major update, so perhaps it will be added (if it is not already present). I've been using Realistic Needs and Diseases for the past month (but haven't been playing Skyrim all th...

 Forum: Skyrim   Topic: Now Skyrim refuses to load

Posted: Thu Nov 29, 2012 8:05 am 

Replies: 4
Views: 929


I guess I should add a Wyre Bash tutorial on my Skyrim site. But you can just use it to easily check for mod issues, as it highlights any mods that are missing a master.

 Forum: Skyrim   Topic: Now Skyrim refuses to load

Posted: Wed Nov 28, 2012 11:00 pm 

Replies: 4
Views: 929


Are you sure that you don't have a mod that requires a DLC (or another mod) that you don't have installed?

Have you tried checking your load order with Wyre Bash - Skyrim?

 Forum: Skyrim   Topic: Skyrim Audio and Display Problems

Posted: Sun Nov 25, 2012 8:34 am 

Replies: 4
Views: 670


I have to confess to being surprised that a serious company like Bethesda could have released a game with the problems I'm having and even more surprised that a year later, they haven't been patched. I'm running it with most of the Arwen patch list installed, although I don't know the correct Mod O...

 Forum: Skyrim   Topic: Skyrim DownLoading and this is my first stop

Posted: Sat Nov 24, 2012 10:21 am 

Replies: 2
Views: 556


Welcome to our Realm! I check in here nearly every day, and so do a number of other members. We may not appear to be very active, because of our small number of regular posters . . . but when someone posts for help, people here are really good about helping if they can. My Skyrum Journal is in serio...

 Forum: Skyrim   Topic: New Skyrim update

 Post subject: Re: New Skyrim update
Posted: Sat Nov 17, 2012 4:53 pm 

Replies: 7
Views: 998


The update didn't cause any real problems for me, as I didn't use it until SKSE was updated. There are still a few mods that still need to be updated to work correctly with the new version. The only minor issue that I know of (which I don't believe has been fixed yet) is that the you-are-here pointe...

 Forum: Skyrim   Topic: BAB for Skyrim

 Post subject: Re: BAB for Skyrim
Posted: Wed Oct 31, 2012 11:32 am 

Replies: 8
Views: 1419


Glad I could help. :) I'm still playing testing (trying to get a semi-final mod combination for my own game), so I'm currently using a LOT of mods that have not yet made it to my mod list . . . Dovahkiin Relaxes Too is one of those. I'll likely be expanding my mod list quite a bit over the next week...

 Forum: Skyrim   Topic: Modding Help!

 Post subject: Re: Modding Help!
Posted: Tue Oct 30, 2012 8:51 pm 

Replies: 7
Views: 837


Sorry, but I don't own any Skyrim DLC. You might try posting on Beth's official Skyrim forum (under "The Creation Kit" sub-forum).

 Forum: Skyrim   Topic: BAB for Skyrim

 Post subject: Re: BAB for Skyrim
Posted: Tue Oct 30, 2012 6:59 pm 

Replies: 8
Views: 1419


Take a close look at Character Creation Overhaul [CCO], if you haven't tried it yet.

Link to my Skyrim Mod List for CCO: http://arwenevecom.ipage.com/Skyrim/Sky ... r_Creation

 Forum: Skyrim   Topic: Modding Help!

 Post subject: Re: Modding Help!
Posted: Tue Oct 30, 2012 2:19 pm 

Replies: 7
Views: 837


Have you tried editing the SkyrimEditor.ini file?

Try adding the following line (under [General]):

[General]
bAllowMultipleMasterLoads=1

Be aware that Steam tends to overwrite this file, so you may have to add it again at some point.

 Forum: Skyrim   Topic: BAB for Skyrim

 Post subject: Re: BAB for Skyrim
Posted: Tue Oct 30, 2012 2:02 pm 

Replies: 8
Views: 1419


Oops! I had totally missed this thread (that's what I get for relying on the "View New Posts" button . . . which can be a bit quirky at times). Sorry. Oh well, better late than never: I've never seen anything like BAB for Skyrim. Personally, it isn't really needed, as Skyrim's bodies are m...

 Forum: Star Citizen   Topic: New Chris Roberts (the creator of Wing Commander) Game

Posted: Fri Oct 26, 2012 1:51 pm 

Replies: 12
Views: 891


Hopefully one that ships intact? Give the gorillas a chance to retire. Exactly! Those pesky gorillas totally messed up my plans for getting a new PC this past winter. I'm now thinking that it may have worked out for the best, in the end, as my current PC is still able to run most of the new games j...

 Forum: Star Citizen   Topic: New Chris Roberts (the creator of Wing Commander) Game

Posted: Fri Oct 26, 2012 7:14 am 

Replies: 12
Views: 891


This game wouldn't run very well on my current PC either.

But it will be two more years before it is scheduled to be released (Nov 2014), and I'm hoping to have a new gaming PC before that.

 Forum: Star Citizen   Topic: New Chris Roberts (the creator of Wing Commander) Game

Posted: Thu Oct 25, 2012 4:52 pm 

Replies: 12
Views: 891


Latest News: Star Citizen reaches $2m funding goal.

And, if you haven't seen the latest extended video (11 minutes long), you may want to take a peak at it: extended Star Citizen video

 Forum: Skyrim   Topic: Help with Ini needed

 Post subject: Re: Help with Ini needed
Posted: Sun Oct 14, 2012 12:56 pm 

Replies: 4
Views: 878


Bosriel, after seeing what you posted, I felt bad for not making this as clear as I had thought it was. But when I checked my Skyrim Tips page, it seemed perfectly clear to me that these lines needed to be added by the user: Skyrim.ini Edits: Change the 1st Person Field of View (FOV): Add the follow...

 Forum: Star Citizen   Topic: New Chris Roberts (the creator of Wing Commander) Game

Posted: Tue Oct 02, 2012 8:50 am 

Replies: 12
Views: 891


Chris Roberts also created Stike Commander, Starlancer, and Freelancer (and a number of other games in the 80s and 90s). His newest game will be revealed on October 10th. If you join his site before then, you will be given a Golden Ticket. Just wanted to let any Wing Commander/Starlancer/Freelancer ...

 Forum: Welcome Center   Topic: Um, hi

 Post subject: Re: Um, hi
Posted: Wed Sep 26, 2012 8:51 pm 

Replies: 5
Views: 704


Hey Mith, Welcome to our Realm! You don't have to be experienced at mods to be a contributor here. Contributing is mostly just writing a post now and then . . . and that can be just asking for help with some part of a game (or with a mod). There are a lot fewer people playing FO3 these days, but I d...

 Forum: Skyrim   Topic: Skywind mod to port over Morrowind

Posted: Fri Sep 21, 2012 6:36 am 

Replies: 8
Views: 1332


@Xerius: I'm also concerned that this mod may never be finished, but I'm feeling that this one might actually have a chance.

@Utlo: go HERE and watch the interview movie. It looks pretty real to me. :)

 Forum: Skyrim   Topic: Skywind mod to port over Morrowind

Posted: Thu Sep 20, 2012 9:43 am 

Replies: 8
Views: 1332


The Skywind mod is a work in progress to port Morrowind's combat, characters and environments into the Skyrim engine. It seems to be an extension of the Morroblivion project. The first videos and screenshots have been released and look VERY good. Skywind HD - The Resurrection of Morrowind Skywind wa...

 Forum: Other RPGs   Topic: Project Eternity

 Post subject: Project Eternity
Posted: Tue Sep 18, 2012 8:10 am 

Replies: 4
Views: 805


This has apparently been in development for a while, but the site was just launched a few days ago (Sept 14th), so I figured that perhaps some of you have not heard about it yet. Description (from site): "Project Eternity is an isometric, party-based RPG set in a new fantasy world developed by ...

 Forum: Fallout Series   Topic: Back to Playing Fallout 3 (and updating my FO3 Journal)

Posted: Tue Sep 11, 2012 7:29 am 

Replies: 19
Views: 1949


Sorry, but I have to respect any modder who decides to remove their mod. I do not like it when any of my own mods are being distributed by other sites/individuals (without my permission).

Have you tried Error Corrections - Reduce CTD? I just added that to my site, as an alternative.

 Forum: Fallout Series   Topic: Back to Playing Fallout 3 (and updating my FO3 Journal)

Posted: Mon Sep 10, 2012 8:54 pm 

Replies: 19
Views: 1949


I bought FO:New Vegas last month from Steam, didn't start until now because i'm looking for some mods for have the best gaming experience. Could I follow Arwen's mod list or there is something more updated? Thanks to all. My Fallout 3 mod list is actually very current, since all the mods on the lis...

 Forum: News of The Realm   Topic: Suggestions Needed!

 Post subject: Re: Suggestions Needed!
Posted: Fri Sep 07, 2012 3:12 pm 

Replies: 27
Views: 3757


Thanks Bobby. I don't see your post as negative, but I really don't understand how offering less discussion forums would increase activity. Plus there's the fact that this board is (first of all) an extension of my website (which is currently getting ~90,000 hits per month) and I do have a lot of va...

 Forum: News / Debates   Topic: US 2012 Presidential Election

Posted: Fri Sep 07, 2012 11:35 am 

Replies: 12
Views: 1180


I watched both conventions (not in their entirety, but I watched all the major speeches, and most of the highlights). There were a LOT of exaggerations of truth, and a bunch of misrepresentations of truth, and some outright lies. So I hope the undecided voters take the effort to check on the facts b...

 Forum: Fallout Series   Topic: Back to Playing Fallout 3 (and updating my FO3 Journal)

Posted: Thu Aug 30, 2012 9:46 am 

Replies: 19
Views: 1949


H.S., I copied your message here, so that others could also see it, and respond if they are having similar issues . . . or if these perks are working as I intended. Dear Arwen. I know i have been bothering you with this matter for some time but right now im in a point where i have no bloody clue wha...

 Forum: Fallout Series   Topic: Back to Playing Fallout 3 (and updating my FO3 Journal)

Posted: Thu Aug 30, 2012 9:00 am 

Replies: 19
Views: 1949


I've afraid that I've had to put my Fallout 3 fantasy story on hold for a bit longer, due to my lack of computer time over the past several week. I've just had way too many other things going on this summer. What little time I have had has been mostly spent on updating my Fallout Tweaks (for both Fa...

 Forum: News / Debates   Topic: US 2012 Presidential Election

Posted: Tue Aug 28, 2012 7:38 am 

Replies: 12
Views: 1180


I'm registered as an Independent, am not thrilled with either party, and believe that our political system is broken to the point that it may take another revolution to fix it. The House of Representatives was created to be the voice of the common people, and the 2-year elected term was suppose to m...

 Forum: Skyrim   Topic: Nexus Mod Manager

 Post subject: Re: Nexus Mod Manager
Posted: Sun Aug 26, 2012 1:07 pm 

Replies: 26
Views: 5916


I didn't do anything special Ben . . . just copied the contents of the archive into my Skyrim game folder.

Here a link to the utility's FAQ: http://www.hialgo.com/SkyrimFAQ.htm

 Forum: News / Debates   Topic: US 2012 Presidential Election

Posted: Thu Aug 23, 2012 4:50 pm 

Replies: 12
Views: 1180


One of my majors was Political Science, so I have an interest in politics that goes a bit deeper than what most people have. This is especially true here in the United States, where I'm constantly amazed at how uninformed the average person is when it comes to politics (or anything that is related t...

 Forum: Recreation   Topic: Kayaking

 Post subject: Re: Kayaking
Posted: Thu Aug 23, 2012 4:15 pm 

Replies: 2
Views: 567


Ben, I moved this from Skyrim, as I wanted to reply without getting that thread too far off topic. Crikey! That's along time to build a Kayak, i have just rebuilt a 35 foot boat in six weeks for a customer, and it was outside. We have had the wettest year on record so far, some places have had a mon...

 Forum: Recreation   Topic: Kayaking

 Post subject: Kayaking
Posted: Thu Aug 23, 2012 4:12 pm 

Replies: 2
Views: 567


One of my favorite recreational activities is kayaking (which is why I actually have a kayaking section on my website). I began kayaking in 2004, when I took my first lesson (on white water) and bought my first kayak. A year later I traded in my kayak for a sea kayak (longer and narrower, with a muc...

 Forum: Skyrim   Topic: Nexus Mod Manager

 Post subject: Re: Nexus Mod Manager
Posted: Thu Aug 23, 2012 3:47 pm 

Replies: 26
Views: 5916


I just discovered a new utility that has really changes my game play in Skyrim. One of my issues with Skyrim is the fact that I'm playing it on a 5-year-old PC, so it has been a struggle to find a balance between having decent looking graphics and getting decent frame rates. This utility fixed my lo...
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